SIGGRAPH 2015 Announces Awards Recipients of 42nd Annual Computer Animation Festival


Media Contact:
Joey Lee

CHICAGO, June 4, 2015 – SIGGRAPH 2015, the annual interdisciplinary education experience and conference on the latest computer graphics and interactive techniques, today announces the award recipients for the 42nd annual Computer Animation Festival. The award categories include: Best in Show, Jury’s Choice, Best Student Project, Best Computer Animated Short, Best Animated Feature Film, Best Visual Effects for Live-Action Feature Film, Best Visualization or Simulation, Best Music Video, Best Game, and Best Advertisement.

More than 100 of the nominees will be shown during the Computer Animation Festival at the Los Angeles Convention Center during SIGGRAPH 2015, 9-13 August 2015. View the official trailer for a sneak peak of this year’s Computer Animation Festival line-up here.

For 2015, almost 500 submissions were evaluated by an expert jury of professionals who span the visual effects, animation, research and development, games, advertising, and education industries. The Computer Animation Festival is recognized by the Academy of Motion Picture Arts and Sciences as a qualifying festival. Since 1999, numerous Computer Animation Festival award winners have been nominated for or have received an Oscar® for “Best Animated Short.”

“We’re beyond ecstatic about the number of submissions we received for this year’s Computer Animation Festival,” said Mikki Rose, co-chair of the SIGGRAPH 2015 Computer Animation Festival. “The creators of these pieces made it wonderfully difficult to pick the best of the best. [Co-chair] Joe Takai and I, along with the other jurors, know that hard work and thousands of hours were put into these works of art, and each one is special. The Computer Animation Festival is a great stage to present these pieces, and we congratulate the winners.”

Citius, Altius, Fortius (Germany)
Submitted and Directed by Felix Deimann
“Citius, Altius, Fortius” explores the interplay of abstract shapes and motions. How can the substance of motion be visualized? Original footage of athletes in Olympic competitions was digitized into 3D through motion tracking and rotoscoping. The specific character of each sport is reflected in the visual language.

Amir & Amira (France)
Submitted by ESMA (École Supérieure des Métiers Artistiques)
Directed by Sara Ayoub, Martial Andre, Benjamin Condy, Ariane Dedulle, Cecilia Maturi and Tatiana Tchoumakova
“Amir & Amira” takes on the topic of gender-strict traditional education through the eyes of two wooden puppets at puberty. 

L3.0 (France)
Submitted by ISART Digital
Directed by Alexis Decelle, Cyril Declercq, Vincent Defour and Pierre Jury
“L3.0” tells the story of Leo, a high-tech “pet” robot, which wanders alone in Paris following the mysterious disappearance of nearly all living species. He spends his days trying to entertain himself, but to no avail. Then, one day he meets a new living being.

Jinxy Jenkins and Lucky Lou (USA)
Submitted by Ringling College of Art and Design
Directed by Michael Bidinger and Michelle Kwon
In “Jinxy Jenkins and Lucky Lou,” the chaotically misfortunate Jenkins and the monotonously lucky Lou run into each other one morning. Together they find a thrilling and fulfilling change of pace as they hurtle down the hills of San Francisco in an ice cream cart.

Home (USA)
Submitted by DreamWorks Animation SKG
Directed by Tim Johnson
The VFX breakdown of the DreamWorks animated film “Home,” explores how shading and rendering were used to create effects from giant soap bubbles to alien characters splashing in calm water to a giant bulldozer machine crunching the Australian outback.

Paddington (United Kingdom)
Submitted by Framestore CFC
Directed by Paul King
“Paddington” started in 2012, with a 350-strong team, and Framestore delivered 760 final shots for Paddington, 570 of which feature the marmalade-obsessed bear. It is not just Paddington, there is also a CG supporting cast including Aunt Lucy and Uncle Pastuzo, a dog and a flock of pigeons.

Multi-scale Multi-physics Heart Simulator, UT-Heart (Japan)
Submitted by Sciement, Inc.
Directed by Hirofumi Seo
For “Multi-scale Multi-physics Heart Simulator,” all 3DCG shown were accurately generated from multiple super-computer simulation data calculated by UT-Heart. UT-Heart is a multi-scale, multi-physics heart simulator developed by The University of Tokyo and RIKEN (Japan's largest comprehensive research institution).

League of Legends Music: Curse of the Sad Mummy (South Africa)
Submitted and Directed by Riot Games
The “League of Legends Music” video tells the story of how every child in Valoran has heard the tale before, about the cursed mummy boy who felt his heart no more.

Assassin’s Creed Unity E3 Cinematic Trailer (Hungary)
Submitted by Digic Pictures Ltd.
Directed by István Zorkóczy
Paris 1789. The French Revolution turns a once-magnificent city into a place of terror and chaos. Yet as a nation years itself apart, a young man named Arno will embark upon an extraordinary journey to expose the true power behind the Revolution.

Ikea, T-Shirts (United Kingdom)
Submitted by MPC
Directed by Dougal Wilson
Along with animation, cloth simulation techniques were used to get the hugely detailed interaction between the t-shirts and the environments. This commercial for IKEA was based on the idea to get a range of emotional performances out of inanimate objects that have no consistency or form, while making them look realistic at the same time.

For more information about the 2015 Computer Animation Festival and SIGGRAPH 2015, follow on Facebook, Twitter, Google+, YouTube, Instagram and the ACM SIGGRAPH blog

Trademark footnote: All corporate names and trademarks are the property of their respective companies.


About SIGGRAPH 2015
The annual SIGGRAPH conference is a five-day interdisciplinary educational experience in the latest computer graphics and interactive techniques, including a three-day commercial exhibition that attracts hundreds of exhibitors from around the world. The conference also hosts the international SIGGRAPH Computer Animation Festival, showcasing works from the world's most innovative and accomplished digital film and video creators. Juried and curated content includes outstanding achievements in time-based art, scientific visualization, visual effects, real-time graphics, and narrative shorts. SIGGRAPH 2015 will take place from 9-13 August 2015 in Los Angeles, California. Visit the SIGGRAPH 2015 website or follow SIGGRAPH on Facebook and Twitter for more detailed information.

The ACM Special Interest Group on Computer Graphics and Interactive Techniques is an interdisciplinary community interested in research, technology, and applications in computer graphics and interactive techniques. Members include researchers, developers, and users from the technical, academic, business, and art communities. ACM SIGGRAPH enriches the computer graphics and interactive techniques community year-round through its conferences, global network of professional and student chapters, publications, and educational activities.

About ACM
ACM, the Association for Computing Machinery, is the world’s largest educational and scientific computing society, uniting educators, researchers, and professionals to inspire dialogue, share resources, and address the field’s challenges. ACM strengthens the computing profession’s collective voice through strong leadership, promotion of the highest standards, and recognition of technical excellence. ACM supports the professional growth of its members by providing opportunities for lifelong learning, career development, and professional networking.