Tuesday, 11 August
noon - 1:30 pm
Fast Forward
2 - 3 pm
Embree Ray Tracing Kernels
3:15 - 4:15 pm
DreamWorks Animation – How We Achieved a 4x Speedup of Skin Deformation With SIMD
4:30 - 5:30 pm
SDVis, Hi-Fi Vis, and the OSPRay Software Ray Tracing Framework
Wednesday, 12 August
9 - 10 am
Embree Ray Tracing Kernels
10:45 - 11:45 am
Slashing the Cost of 3d Matrix Math Using X-Form (Transform) Building Blocks
2 - 3 pm
Bringing the Real World Into the Virtual World
3:15 - 4:15 pm
Let There Be Light: On-Set Light Capture and Rendering for Virtual Production in the Dreamspace Project
4:30 - 5:30 pm
Improving the Performance of Pixar’s OpenSubdiv Library on Intel Architecture
Thursday, 13 August
9 -10 am
SDVis, Hi-Fi Vis, and the OSPRay Software Ray Tracing Framework
10:45 - 11:45 am
DreamWorks Animation: How We Achieved a 4x Speedup of Skin Deformation with SIMD
2 - 3 pm
Improving Performance of Pixar’s OpenSubdiv Library on Intel Architecture
3:15 - 4:15 pm
Slashing the Cost of 3d Matrix Math Using X-Form (Transform) Building Blocks
4:30 - 5:30 pm
Let There Be Light: On-Set Light Capture and Rendering for Virtual Production in the Dreamspace Project