In SIGGRAPH 2015 Courses, attendees learn from the experts in the field and gain inside knowledge that is critical to career advancement. Courses help attendees learn “how to do something” or “how to do something faster, better, smarter, more easily, etc.” They are presented in one of two formats (1.5 hours or 3.25 hours) and may include elements of interactive demonstration, performance, or other imaginative approaches to teaching.
The spectrum of Courses ranges from an introduction to the foundations of computer graphics and interactive techniques for those new to the field to advanced instruction on the most current techniques and topics. Topics covered may be subjects found in any SIGGRAPH program and may include methods of reapplying skills and processes from one area of computer graphics to another. Courses include core curricula taught by invited instructors as well as Courses selected from juried proposals.
Studio Courses |
SIGGRAPH University Courses | ACM Digital Library
Content from the SIGGRAPH 2015 conference is available in the ACM Digital Library two weeks prior to the start of SIGGRAPH 2015, via the SIGGRAPH organization web site. |