ACM SIGGRAPH Theater Events

Informative international sessions on the current state of computer graphics around the world, organized by representatives of ACM SIGGRAPH and affiliated societies.


10:30 - 11:30 am
CG in Australasia

An overview of the state of CG in Australasia, including formal announcement of the new Brisbane SIGGRAPH Chapter. Industry and academic speakers share updates about their activities in computer graphics, art, science, and interactive techniques.

Tomasz Bednarz
Topic: Updates From the Region, and Brisbane SIGGRAPH Chapter Official Opening

Gregory Bennett
Auckland University of Technology
Topic: Digital Art Practice

Dave Clayton and Dave Gouge
Weta Studios

Patricia Kung
Animal Logic

Mark Sagar
The University of Auckland
Topic: Baby X Project

Phil Gough
University of Sydney
Topic: Comparing Visualisation Approaches to Communicating Science to Non-Scientists

Contact: Tomasz Bednarz and June Kim

11:30 am - 12:30 pm
Demoscene 2014/2015 Worldwide

Demoscene was born in the computer underground, and demos are the product of extreme programming and self-expression. This session reveals the best of 2014/15 plus discussion with demosceners.
Contact: Tomasz Bednarz

1 - 2 pm
International Collegiate Virtual Reality Contest

The International Collegiate Virtual Reality Contest (IVRC) is an academic virtual reality event that began in 1993. This Birds of a Feather session reviews recent IVRC activity in Japan and France.
More information 
Contact: Akihiko Shirai

2 - 3 pm
Overview of SIGGRAPH (with Japanese interpreter)

Members of the SIGGRAPH 2015 Committee present an overview of the conference and highlights of their programs.
Contact: Miho Aoki

3 - 4:30 pm
ACM SIGGRAPH Digital Arts Community

A discussion of the Digital Arts Community’s year-round activities, including curated exhibitions, and its online art community. Bring announcements and ideas. 
More information
Contact: Hye Yeon Nam 

4:30 - 5:30pm
International Games Session

Join us for the inaugural "international games" segment at the International Center: highlights from the SIGGRAPH 2015 Games focus. 
Contact: Juan Miguel de Joya and Sandro Alberti


9 - 11 am
Immersive Visualization for Science and International Research
This session focuses on immersive visualization systems for science and research, but also on connection between scientific visualization and infoVis, and art and science. Invited speakers and panels discuss collaborative initiatives in creating open-source visualization and visual-analytics frameworks.
Contact: Tomasz Bednarz 

1 - 2:30 pm
ACM SIGGRAPH Cartographic Visualization

This session explores how viewpoints and techniques from the computer graphics community can be effectively applied to cartographic and spatial datasets. Presenters demonstrate various interactive cartographic visualization and international mapping solutions. Other topics include worldwide spatial data standards and how to apply them to computer graphics applications.
Contact: Theresa-Marie Rhyne 

2:30 - 3:30 pm
Demoscene Classics Worldwide

Demoscene was born in the computer underground, and demos are the product of extreme programming and self-expression. This session reveals classic demoscene productions including old-school art.
Contact: Tomasz Bednarz

3:30 - 5 pm
CG in Asia

This overview of the state of CG in Asia includes various presentations in pioneering technology and the xroads to discovery in: entertainment systems beyond 3D, CG production in TV commercials, fine-art adaptations for digital media, and more. This group consists of international professionals and academics in Asia. The session concludes with a special presentation of the Illimitable Space System (ISS) and a chance for attendees to try out a new technology: Engaging Traditional Artists With HCI Innovations on Stage and in Performance.

Akihiko Shirai
Kanagawa Institute of Technology
Topic: ExPixel: Multiplex Hidden Imagery, Research in Entertainment Systems Beyond 3D

Lee Yong Tsui
Nanyang Technological University
Topic: Seeing 3D From 2D Using Spare Data

Hans-Martin Rall
Nanyang Technological University
Topic: Adapting Southeast Asian Art Forms for Digital Animation

Shuzo John Shiota
Polygon Pictures
Computer Graphics Taking Stage in Anime

Hongbo Fu
City University of Hong Kong
Topic: Sneak Peek of SIGGRAPH Asia 2016

Miao Song and Serguey Mokhov
Concordia University
Topic: Video-Projection Exhibition

Contact: June Kim and SuYin Wong

5 - 6 pm
Making Things Worldwide

A special session to celebrate Making @ SIGGRAPH 2015 and the tremendous social, educational, and economic impact of the Maker Movement worldwide.

Scheduled Presenters
Anish Mampetta & Wayne Keenan

Nobuyuli Umetani
Autodesk Research

Jie Qi
Chibitronics, Pte Ltd

Mark Pavlyukovskyy & Joel Sadler
Piper Company

John McDonald
Mycologie SPC

Contact: Sandro Alberti


9 – 10:30 am
Undergraduate Research Alliance

The Undergraduate Research Alliance promotes and supports undergraduate research and inter-institutional undergraduate project teams. By joining the Alliance, faculty can learn how to provide their students with opportunities to work with other undergraduates worldwide without the need to travel.
Contact: William Joel

10:30 am - 12:30 pm
Enhanced Vision - Digital Video Exhibition

A special presentation of the online video exhibition sponsored by the ACM SIGGRAPH Digital Arts Community. Guest curator Kathy Rae Huffman, as well as several artists and exhibition committee members, discuss the works and categories that emerged from the open call, including issues surrounding environmental concerns, urban spaces, personal and public communication practices, and ironic and/or direct scrutiny of political events. The key question is: How can digital techniques be employed to visually and metaphorically interpret and enhance social topics? Attendees are encouraged to join in a lively discussion. 
Contact: Kathy Rae Huffman

1 - 2 pm
Women in CG: Perspectives

Is quality of life the same across all segments of the industry? Panelists address opportunities and challenges in creative entrepreneurship, massive online education, think tanks, indie games, and advocacy organizations like ACM SIGGRAPH. How can we hire? How can we retain? How can we promote? Plus a brief introduction to ACM-W (W= Women) and its year-round activities.

Melissa Brown
Five Leaf Clover, Inc., Gaming Business Review

Linda Sellheim

Aruquia Peixoto

Rebecca Perry
Computer Graphics Researcher

Machiko Kusahara
Waseda University, SIGGRAPH Asia 2015 Art Gallery Committee

Contact: Dolly Omisore or Sandro Alberti

2 - 3 pm
Women in CG: Social Time

Enjoy coffee, tea, dessert, and stimulating conversation at the conclusion of the Women in CG panel. Sponsored by the interactive nutritional-genomics app: HealthWatch 360.
Contact: Dolly Omisore or Sandro Alberti
3 - 4 pm
CG in Latin America: Encontro dos brasileiros

Meeting with Brazilians and people who are interested in what happens in CG in Brazil. Network with international professionals and discover computer graphics works across the world. This year, Paulo Henrique Machado joins us once again, one year after his first (virtual) visit to SIGGRAPH in 2014.
Contact: Aruquia Peixoto

4 - 5 pm
CG in Latin America

Industry leaders share the latest CG developments in Latin America. Network with international professionals and discover computer graphics works from across the world.
Contact: Aruquia Peixoto and Jacky Bibliowicz

5 - 6 pm
CG in Latin America Reception

Mix, mingle, make new friends, and sweeten your day at the Latin American Reception, featuring the traditional piñata. Sponsored by the interactive nutritional-genomics app: HealthWatch 360.  
Contact: Aruquia Peixoto


9  - 10 am
ACM SIGGRAPH Chapters Business Meeting

The annual business meeting for ACM SIGGRAPH Chapters.
Contact: Mashhuda Glencross

10 - 11 am
Professional and Student Chapters Startup Meeting

This session explains how to start and run a successful ACM SIGGRAPH Professional or Student Chapter. The process is outlined in detail by members of the Chapters Committee, and the session concludes with a Q&A session.
Contact: Mashhuda Glencross

11 am - noon
Digital Content Association of Japan 

The Digital Content Association of Japan (DCAJ) presents some of the most recent industrial applications of CG technology in Japan.

Koji Suginuma
Nihon University, Eizo Shimbun, Inc.

Shin’ya Nishida
NTT Communication Science Labs
Topic: HenGenTou/Deformation Lamps

Hiroyuki Shinoda
The University of Tokyo
Topic: Midair Touch Display

Koji Suginuma
Nihon University, Eizo Shimbun, Inc.
Topic: UHD(4K/8K) Imaging: Japan’s Strategy

Contact: Noriko Namikoshi

noon - 1:30 pm
ISEA International- Open Forum

This discussion includes information about the organization, the upcoming ISEA2015, the 21st International Symposium on Electronic Art, DISRUPTION, 14-18 August in Vancouver, hosted by Simon Fraser University’s Faculty of Communication, Art and Technology and School of Interactive Arts and Technology. Plus information on ISEA2016 in Hong Kong  (Cultural R>evolution) and ISEA2017 in Manizales, Colombia (Bio-Creation and Peace).
Contact: Sue Gollifer

1:30 - 2:30 pm
CG in the USA and Canada

Would you like to study or work in the USA or Canada?  This panel discusses opportunities to study or work for the CG industry in these two countries. Guest speakers share their knowledge, experience, and opportunity summaries.

Alexandra Repetto
Full Sail Academy

Shane Moore
Vancouver Institute of Media Arts

Rubaiat Habib
Autodesk Research

Nicolas Gonzalez
Deloitte Canada

Contact: Jacky Bibliowicz

3  - 4 pm
CG in Europe and Russia

This session reveals the current state of computer graphics and interactive techniques presented by professionals from Europe. Join this session to interact with international professionals and share computer graphics works from across the world.
Contact: Dagmara ZiemianskaTomasz Bednarz, or Dolly Omisore

4 - 5 pm
CG in Africa and the Middle East

An overview of the state of CG in Africa and the Middle East. Network with international professionals and discover computer graphics works from across the world.
Contact: Aruquia Peixoto

5 - 6 pm
Genetic Transfiguration Grand Prize Giveaway

The conclusion of the week-long social game. All players come together for a chance to win the Grand Prize (Apple Watch), Neurosky Mind Reader, LittleBits Deluxe Kit, one of three 23andMe DNA kits, and bonus prizes! Sponsored by GB HealthWatch: Genes + Me.
Contact: Sandro Alberti


10 - 11 am
Bridging Oceans

Remote working in media production is on the rise. Companies – and even individuals – can now contribute to major film, TV, and advertising projects from anywhere in the world. But how do they remain well-connected? In this session, software developers and VFX creatives share their thoughts on the tools that are breaking down barriers in production. From remote production software to the opportunities afforded by the cloud, learn how more productions are taking place across borders, oceans, and continents.
Contact: Chris McMahon

1 - 2 pm
Join the IRC in 2016!

An informal overview of the ACM SIGGRAPH International Resources Committee, its year-round activities, and the International Center at the annual SIGGRAPH conference. Are you a world citizen interested in the state of computer graphics across the globe? The committee is looking for volunteers to represent these world regions: USA + Canada, Latin America, Southern Europe, Western Europe, Northern Europe, Eastern Europe + Russia, Africa + Middle East, South Asia, Southeast Asia, East  Asia, Australasia
Contact: Jacky Bibliowicz and Sandro Alberti