Werewolves in London: The Order - 1886 Production Talks

Talks

Werewolves in London: The Order - 1886 Production Talks

Wednesday, 12 August 2:00 PM - 3:30 PM | Los Angeles Convention Center, Room 515AB Session Chair: Micheal Hardison, Blizzard Entertainment, Inc.


Crafting Victorian London: The Environment Art and Material Pipelines of The Order: 1886


The Ready At Dawn team details the environmental art and material pipelines created in developing The Order: 1886, including and inheritance-driven material system and modeling and surfacing techniques used to create consistently high-quality sets, with efficient performance and memory usage.

Nathan Phail-Liff
Ready at Dawn Studios

Scot Andreason
Ready at Dawn Studios

Anthony Vitale
Ready at Dawn Studios

Melton and Moustaches: The Character Art and Shot Lighting Pipelines of The Order: 1886


The Ready at Dawn team's in-depth discussion of character-art-specific pipelines they created over the course of development on The Order: 1886, including a hybrid 3D scanning and conceptual-characterization process, modeling workflow and procedures, texture and material development, hair grooming and shading, and cinematic shot lighting.

Nathan Phail-Liff
Ready at Dawn Studios

Scot Andreason
Ready at Dawn Studios