Supernatural

Talks

Supernatural

Wednesday, 12 August 10:45 AM - 12:15 PM | Los Angeles Convention Center, Room 515AB Session Chair: Eleni Kostis, Goddard Space Flight Center/National Aeronautics and Space Administration


Water Simulation in "Jupiter Ascending"

Technical and artistic solutions applied to achieve vast water simulations during a dogfight above the Chicago River.

Fabio Cerrito
Double Negative Visual Effects

Wrangling a Gas Giant for "Jupiter Ascending"

The techniques used in "Jupiter Ascending" to create the gaseous environments of Jupiter and effects requiring large-scale, high-density, slowly evolving volumes within the constraints of production.

Jordan Walsh
Double Negative Visual Effects

Tobias Keip
Double Negative Visual Effects

"Big Hero 6": Into the Portal

This talk presents the process of modeling, lighting, and rendering an environment constructed entirely of animated, three-dimensional volumetric fractals for the climactic sequence of "Big Hero 6".

David Hutchins
The Walt Disney Company

Olun Riley
The Walt Disney Company

Jesse Erickson
The Walt Disney Company

Alexey Stomakhin
The Walt Disney Company

Ralf Habel
The Walt Disney Company

Michael Kaschalk
The Walt Disney Company

Visualizing the Cosmos: a Procedural Approach

From the film "Thor" to the TV series "Cosmos: a Spacetime Odyssey", BUF Compagnie applies a procedural and scripting approach to cosmic visualization challenges.

Dominique Vidal
BUF Compagnie