Talks
Pipeline & Asset Management
Wednesday, 12 August 3:45 PM - 5:15 PM | Los Angeles Convention Center, Room 403AB Session Chair: Bill Polson, Pixar Animation Studios
Wednesday, 12 August 3:45 PM - 5:15 PM | Los Angeles Convention Center, Room 403AB Session Chair: Bill Polson, Pixar Animation Studios
This talk presents Pixar's system for monitoring and managing a very large render farm, with a powerful custom-query language that greatly simplifies identifying and responding to isolated or widespread
failure.
Adam Wood-Gaines
PIxar Animation Studios
Josh Grant
PIxar Animation Studios
The complexity of ray tracing the environments of Pixar's "The Good Dinosaur" required an improved rendering toolkit with extensions for traditional techniques to reduce memory peaks, speed up shadow computation, and minimize artifacts.
Daniel Garcia
Pixar Animation Studios
Inigo Quilez
Oculus Story Studio
Dave Dixon
Pixar Animation Studios
Ariela Federov
Pixar Animation Studios
Matt Kuruc
Pixar Animation Studios
Susan Fong
Pixar Animation Studios
Render checkpoints typically serve only as recovery protection for long-running renders. New tool and workflow changes leverage full-frame progressive-refinement checkpoints to provide valuable artist feedback and improve productivity in Pixar's film production.
Alex Harvill
Pixar Animation Studios
Andrew Kensler
Pixar Animation Studios
David Laur
Pixar Animation Studios
Blue Sky Studios needed a better way to manage and write cross-package Python code. TaskProcessor is a Python-based pipeline-execution framework and IDE that helped standardize the development, deployment, and debugging of common pipeline processes.
Mark McGuire
Blue Sky Studios
Oliver Staeubli
Blue Sky Studios