Leap of Faith: The World of Mirror's Edge: Catalyst

Talks

Leap of Faith: The World of Mirror's Edge: Catalyst

Wednesday, 12 August 3:45 PM - 5:15 PM | Los Angeles Convention Center, Room 515AB Session Chair: Juan Miguel de Joya, Walt Disney Animation Studios; University of California, Berkeley


Building the City of Glass in Mirror's Edge: Catalyst


Building the City of Glass posed a significant challenge. The production team had to develop and use some new techniques. This talk details some of the methods and techniques used to build the city and make it run well.

Daniel Johansson
DICE Electronic Arts

Jan Schmid
DICE Electronic Arts

Rendering the World of Mirror's Edge: Catalyst


Mirrors Edge (working title) uses several new systems for rendering large, diverse, and photorealistic environments in real time on current consumer-gaming hardware. This talk presents advances in areas such as lighting, shading, streaming, and VFX to create the world of Mirrors Edge.

Jan Schmid
DICE, Electronic Arts

Arne Schober
DICE, Electronic Arts

Daniel Johansson
DICE, Electronic Arts