Talks
On and Under the Surface
Sunday, 9 August 2:00 PM - 3:30 PM | Los Angeles Convention Center, Room 515AB Session Chair: Tim McLaughlin, Texas A&M University
Sunday, 9 August 2:00 PM - 3:30 PM | Los Angeles Convention Center, Room 515AB Session Chair: Tim McLaughlin, Texas A&M University
This talk explains Ready at Dawn’s real-time transformation tech, which includes evolution of a morph rig, cloth tearing, hair growth, and seamless material blending.
Sean Weronko
Ready at Dawn Studios
Scot Andreason
Ready at Dawn Studios
For "Jurassic World", Industrial Light & Magic developed a new transfer-based system for creating and maintaining multiple resolution versions of each dinosaur, allowing artists to work at the resolution that best suited their tasks.
Rachel Rose
Industrial Light & Magic
Yuting Ye
Industrial Light & Magic
This talk summarizes techniques for simulating physiological properties of real skin and muscle tissue using volumetric and tangential tensegrity to model flesh and its connectivity to the musculo-skeletal structure. The methods enable previously unachievable, high-resolution simulated results, down to striations and veins of the muscle.
Sean Comer
Industrial Light & Magic
Jacob Buck
Industrial Light & Magic
Brice Criswell
Industrial Light & Magic
This talk presents a novel method for real-time playback of production rigs inside a host application. Real-time performance is achieved with Nitro, a replacement strategy for OpenGL drawing events, RigCache, a caching system for minimizing scene-graph evaluations, and Parade, a distributed system for scheduling cache updates.
Andy Lin
Walt Disney Animation Studios
Gene Lee
Walt Disney Animation Studios
Joe Longson
Walt Disney Animation Studios
Jay Steele
Walt Disney Animation Studios
Evan Goldberg
Walt Disney Animation Studios
Rastko Stefanovic
Walt Disney Animation Studios