Modeling and Capturing the Human Body for Rendering, Health, and Visualization
Courses
Modeling and Capturing the Human Body for Rendering, Health, and Visualization
Thursday, 13 August 2:00 PM - 5:15 PM | Los Angeles Convention Center, Room 153A-C
Modeling the human body is of special interest in computer graphics for creation of "virtual humans", but material and optical properties of biological tissues are complex and not easily captured. This course covers the major topics and challenges in using image acquisition to model the human body. It presents an overview of the bio-physics that creates the variability in appearance of the eye, ear, skin, mouth, and hair. And it explains current methods used to create more accurate models by incorporating tools used in biomedical imaging to produce visually accurate human anatomy. The course concludes with an exploration of image acquisition and modeling in health applications.
Course Schedule
2 pm
Introduction to Human Body Dynamics and Visual Appearance
Li
3 pm
Visual Computing in Health Technologies
Raskar
3:30 pm
Break
3:45 pm
Biomedical Imaging and Human Image Capture Part I
Das
4:10 pm
Biomedical Imaging and Human Image Capture Part II
Sewdish
4:35 pm
Biomedical Imaging and Human Image Capture Part III
Park
5 pm
Conclusion and Q&A
Raskar
5:15 pm
Close
Level
Introductory
Prerequisites
None.
Intended Audience
Attendees who are interested in accurate modeling and capturing of the human body for rendering, health, and visualization applications.
Instructor(s)
Hao Li
University of Southern California
Anshuman Das
Massachusetts Institute of Technology
Tristan Swedish
Massachusetts Institute of Technology
Hyunsung Park
Massachusetts Institute of Technology
Ramesh Raskar
Massachusetts Institute of Technology